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November 9, 2003

All Work and No Play

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Companies usually frown on their employees playing games on their computers. However, the BBC is reporting on a study that suggests that gaming at the office improves job satisfaction and even productivity.

In one of the first serious studies of the effects of game playing in the office, researchers from the University of Utrecht focussed on 60 employees from a Dutch insurance firm.

The employees were split into groups, some allowed to play games like Solitaire and Minesweeper for up to an hour a day, and others denied the chance.

The results, documented via logbooks and other performance metrics, showed that the gamers had higher job satisfaction and productivity ratings than the non-gamers. Researchers noted that the effect was similar to that of a "coffee break," which provides the opportunity for workers to recharge.

The findings were presented at the first ever Digital Games Research Association conference. The research team is carrying out further studies with a larger number of participants, and using more complex games.

Posted by Sam in Gaming and Industry and Other and Society / Politics

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